Pokémechanics
Sword & Shield

#689Barbaracle

Barbaracle as it appears in Sword & ShieldShiny Barbaracle as it appears in Sword & Shield
Species
Collective Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.3 m
Weight
96.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Barbaracle

Sword
Seven Binacle come together to form one Barbaracle. The Binacle that serves as the head gives orders to those serving as the limbs.
Shield
Having an eye on each palm allows it to keep watch in all directions. In a pinch, its limbs start to act on their own to ensure the enemy’s defeat.

Base stats

EVs: +2 Attack

HP72
Attack105
Defense115
Sp. Atk54
Sp. Def86
Speed68
Total500

Abilities

Tough Claws
Strengthens moves that make contact to 1.33× their power.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Pickpocket (hidden)
Steals attacking Pokémon's held items on contact.

Locations

Sword
Max Raid
Dusty BowlLv 35-6055%
Giant's MirrorLv 35-6065%
Giant's SeatLv 35-60100%
Rolling FieldsLv 35-5070%
Stony WildernessLv 35-5070%
West Lake AxewellLv 35-6065%
Overworld
Route 9Lv 39-4310%
Walking
Dusty BowlLv 40-6060%
Lake of OutrageLv 50-604%
Roaming
Dusty BowlLv 60100%
Shield
Max Raid
Dusty BowlLv 35-6055%
Giant's MirrorLv 35-6065%
Giant's SeatLv 35-60100%
Rolling FieldsLv 35-5030%
Stony WildernessLv 35-5030%
West Lake AxewellLv 35-6065%
Overworld
Route 9Lv 39-4320%
Walking
Dusty BowlLv 40-6060%
Lake of OutrageLv 50-604%
Roaming
Dusty BowlLv 60100%
Isle of Armor (Sword)
Max Raid
Challenge BeachLv 45-6035%
Fields of HonorLv 45-6035%
Loop LagoonLv 45-6035%
Stepping-Stone SeaLv 55-6020%
Workout SeaLv 55-6020%
Isle of Armor (Shield)
Max Raid
Challenge BeachLv 45-6035%
Fields of HonorLv 45-6035%
Loop LagoonLv 45-6035%
Stepping-Stone SeaLv 55-6020%
Workout SeaLv 55-6020%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.25
  • x1
  • x4
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
12Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
16Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
20Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
24Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
28Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
32Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
36Razor Shell
Physical
75
95
10
50
Has a chance to lower the target’s Defense by one stage.
42Shell Smash
Status
--
--
15
--
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
48Cross Chop
Physical
100
80
5
--
Has an increased chance for a critical hit.
54Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM37Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM54Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM83Razor Shell
Physical
75
95
10
50
Has a chance to lower the target’s Defense by one stage.
TM94False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM97Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR47Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR48Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR78Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.
TR98Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Meteor Beam
Special
120
90
10
100
Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon