Pokémechanics
Sword & Shield

#142Aerodactyl

Aerodactyl as it appears in Sword & ShieldShiny Aerodactyl as it appears in Sword & Shield
Species
Fossil Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.8 m
Weight
59.0 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
35
Base friendship
70

Aerodactyl

Sword
This is a ferocious Pokémon from ancient times. Apparently even modern technology is incapable of producing a perfectly restored specimen.
Shield
Aerodactyl’s sawlike fangs can shred skin to tatters—even the skin of Steel-type Pokémon.

Base stats

EVs: +2 Speed

HP80
Attack105
Defense65
Sp. Atk60
Sp. Def75
Speed130
Total515

Abilities

Rock Head
Protects against recoil damage.
Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Unnerve (hidden)
Prevents opposing Pokémon from eating held Berries.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Max Raid
Ballimere LakeLv 45-6035%
Dyna Tree HillLv 45-6035%
Frigid SeaLv 45-6035%
Frostpoint FieldLv 45-6035%
Giant's BedLv 45-6035%
Snowslide SlopeLv 35-6091%
Roaming
Giant's BedLv 65100%
Crown Tundra (Shield)
Max Raid
Ballimere LakeLv 45-6035%
Dyna Tree HillLv 45-6035%
Frigid SeaLv 45-6035%
Frostpoint FieldLv 45-6035%
Giant's BedLv 45-6035%
Snowslide SlopeLv 35-6091%
Roaming
Giant's BedLv 65100%

Damage taken

  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0
  • x2
  • x0.5
  • x1
  • x2
  • x0.5
  • x2
  • x1
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
5Supersonic
Status
--
55
20
--
Confuses the target.
10Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
15Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
20Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
25Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
30Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
35Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
40Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
45Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
50Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
55Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
60Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM30Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM54Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM66Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
TM67Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM68Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM97Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR15Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR36Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR47Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR51Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TR62Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR74Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR89Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TR97Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
Meteor Beam
Special
120
90
10
100
Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl