Pokémechanics
Sun & Moon

#454Toxicroak

Toxicroak as it appears in Sun & MoonShiny Toxicroak as it appears in Sun & Moon
Species
Toxic Mouth Pokémon
Type
Catch rate
75
Growth
Medium
Height
1.3 m
Weight
44.4 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Not in the wild

Base stats

EVs: +2 Attack

HP83
Attack106
Defense65
Sp. Atk86
Sp. Def65
Speed85
Total490

Abilities

Anticipation
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
Dry Skin
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.
Poison Touch (hidden)
Has a 30% chance of poisoning target Pokémon upon contact.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x2
  • x0.5
  • x2
  • x0.5
  • x0.25
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x4
  • x1
  • x1
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
3Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
8Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
10Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
15Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
17Feint Attack
Physical
60
--
20
--
Never misses.
22Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
24Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
29Mud Bomb
Special
65
85
10
30
Has a chance to lower the target’s accuracy by one stage.
31Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
36Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
41Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
49Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
54Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
58Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
62Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet