Pokémechanics
Sun & Moon

#176Togetic

Togetic as it appears in Sun & MoonShiny Togetic as it appears in Sun & Moon
Species
Happiness Pokémon
Type
Catch rate
75
Growth
Fast
Height
0.6 m
Weight
3.2 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
10
Base friendship
70

Not in the wild

Base stats

EVs: +2 Sp. Def

HP55
Attack40
Defense85
Sp. Atk80
Sp. Def105
Speed40
Total405

Abilities

Hustle
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Serene Grace
Doubles the chance of moves' extra effects occurring.
Super Luck (hidden)
Raises moves' critical hit rates one stage.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.25
  • x1
  • x2
  • x0
  • x2
  • x0.25
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x2
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Magical Leaf
Special
60
--
20
--
Never misses.
1Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
1Sweet Kiss
Status
--
75
10
--
Confuses the target.
5Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
9Sweet Kiss
Status
--
75
10
--
Confuses the target.
13Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
14Fairy Wind
Special
40
100
30
--
Inflicts regular damage with no additional effect.
17Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
21Follow Me
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
25Bestow
Status
--
--
15
--
Gives the user’s held item to the target.
29Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
33Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
37Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
41Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
45Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
49Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
53After You
Status
--
--
15
--
Makes the target act next this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM51Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM67Smart Strike
Physical
70
--
10
--
Never misses.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM76Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl