Pokémechanics
Sun & Moon

#119Seaking

Seaking as it appears in Sun & MoonShiny Seaking as it appears in Sun & Moon
Species
Goldfish Pokémon
Type
Catch rate
60
Growth
Medium
Height
1.3 m
Weight
39.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Seaking

Sun
When the weather grows cold, its whole body flushes a deep red. This sight serves as a poetic reminder that autumn has arrived.
Moon
Trainers who are crazy for Seaking are divided into horn enthusiasts and fin enthusiasts. The two groups do not get along well.

Base stats

EVs: +2 Attack

HP80
Attack92
Defense65
Sp. Atk65
Sp. Def80
Speed68
Total450

Abilities

Swift Swim
Doubles Speed during rain.
Water Veil
Prevents burns.
Lightning Rod (hidden)
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Locations

Sun
SOS Call
Brooklet HillLv 10-1530%
Malie GardenLv 10-2715%
Sos From Bubbling Spot
Brooklet HillLv 10-1530%
Moon
SOS Call
Brooklet HillLv 10-1530%
Malie GardenLv 10-2715%
Sos From Bubbling Spot
Brooklet HillLv 10-1530%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Megahorn
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
1Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
1Supersonic
Status
--
55
20
--
Confuses the target.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
1Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
5Supersonic
Status
--
55
20
--
Confuses the target.
8Horn Attack
Physical
65
100
25
--
Inflicts regular damage with no additional effect.
13Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
16Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
21Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
24Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
29Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
32Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
40Horn Drill
Physical
--
30
5
--
Causes a one-hit KO.
46Soak
Status
--
100
20
--
Changes the target’s type to Water.
54Megahorn
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM67Smart Strike
Physical
70
--
10
--
Never misses.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM98Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl