Pokémechanics
Sun & Moon

#088Grimer

Grimer as it appears in Sun & MoonShiny Grimer as it appears in Sun & Moon
Species
Sludge Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.9 m
Weight
30.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Not in the wild

Grimer

Sun
Its main source of food is the slimy industrial waste of factories. This Pokémon’s numbers have been decreasing in recent years.
Moon
It was born from sludge transformed by exposure to X-rays from the moon. When its internal load of germs decreases, it dies.

Base stats

EVs: +1 HP

HP80
Attack80
Defense50
Sp. Atk40
Sp. Def50
Speed25
Total325

Abilities

Stench
Has a 10% chance of making target Pokémon flinch with each hit.
Sticky Hold
Prevents a held item from being removed by other Pokémon.
Poison Touch (hidden)
Has a 30% chance of poisoning target Pokémon upon contact.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Gas
Status
--
90
40
--
Poisons the target.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
7Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
12Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
15Sludge
Special
65
100
20
30
Has a chance to poison the target.
18Mud Bomb
Special
65
85
10
30
Has a chance to lower the target’s accuracy by one stage.
21Minimize
Status
--
--
10
--
Raises the user’s evasion by two stages.
26Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
29Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
32Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
37Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
40Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
43Acid Armor
Status
--
--
20
--
Raises the user’s Defense by two stages.
46Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
48Memento
Status
--
100
10
--
Lowers the target’s Attack and Special Attack by two stages. User faints.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
Shadow Punch
Physical
60
--
20
--
Never misses.
Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Explosion
Physical
250
100
5
--
User faints.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet