Pokémechanics
Sun & Moon

#035Clefairy

Clefairy as it appears in Sun & MoonShiny Clefairy as it appears in Sun & Moon
Species
Fairy Pokémon
Type
Catch rate
150
Growth
Fast
Height
0.6 m
Weight
7.5 kg
Gender
25% ♂ 75% ♀
Egg cycles
10
Base friendship
140

Clefairy

Sun
Its adorable behavior and appearance make it popular with men and women, young and old. Its numbers are few, however.
Moon
On nights with a full moon, they gather together and dance. The surrounding area is enveloped in an abnormal magnetic field.

Base stats

EVs: +2 HP

HP70
Attack45
Defense48
Sp. Atk60
Sp. Def65
Speed35
Total323

Abilities

Cute Charm
Has a 30% chance of infatuating attacking Pokémon on contact.
Magic Guard
Protects against damage not directly caused by a move.
Friend Guard (hidden)
Decreases all direct damage taken by friendly Pokémon to 0.75×.

Locations

Sun
SOS Call
Mount HokulaniLv 25-2815%
Moon
SOS Call
Mount HokulaniLv 25-2815%

Damage taken

  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Disarming Voice
Special
40
--
15
--
Never misses.
1Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Spotlight
Status
--
--
15
--
Forces the target’s opponents to aim at the target for the rest of the turn.
7Sing
Status
--
55
15
--
Puts the target to sleep.
10Double Slap
Physical
15
85
10
--
Hits 2-5 times in one turn.
13Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
16Follow Me
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
19Bestow
Status
--
--
15
--
Gives the user’s held item to the target.
22Wake-Up Slap
Physical
70
100
10
--
If the target is asleep, has double power and wakes it up.
25Minimize
Status
--
--
10
--
Raises the user’s evasion by two stages.
28Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
31Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
34Cosmic Power
Status
--
--
20
--
Raises the user’s Defense and Special Defense by one stage.
37Lucky Chant
Status
--
--
30
--
Prevents the target from scoring critical hits for five turns.
40Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
43Moonlight
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
46Moonblast
Special
95
100
15
30
Has a chance to lower the target’s Special Attack by one stage.
49Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
50Meteor Mash
Physical
90
90
10
20
Has a chance to raise the user’s Attack by one stage.
55Healing Wish
Status
--
--
10
--
User faints. Its replacement has its HP fully restored and any major status effect removed.
58After You
Status
--
--
15
--
Makes the target act next this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet