Pokémechanics
Scarlet & Violet

#416Vespiquen

Vespiquen as it appears in Scarlet & VioletShiny Vespiquen as it appears in Scarlet & Violet
Species
Beehive Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.2 m
Weight
38.5 kg
Gender
♀ only
Egg cycles
15
Base friendship
70

Base stats

EVs: +1 Defense, +1 Sp. Def

HP70
Attack80
Defense102
Sp. Atk80
Sp. Def102
Speed40
Total474

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Unnerve (hidden)
Prevents opposing Pokémon from eating held Berries.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.25
  • x2
  • x1
  • x0
  • x4
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
1Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
1Confuse Ray
Status
--
100
10
--
Confuses the target.
1Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
1Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
1Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
4Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
8Aromatic Mist
Status
--
--
20
--
Raises a selected ally’s Special Defense by one stage.
12Fell Stinger
Physical
50
100
25
--
Raises the user’s Attack by two stages if it KOs the target.
16Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
20Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
24Roost
Status
--
--
5
--
Heals the user by half its max HP.
28Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
32Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
36Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
40Attack Order
Physical
90
100
15
--
Has an increased chance for a critical hit.
40Defend Order
Status
--
--
10
--
Raises the user’s Defense and Special Defense by one stage.
44Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM101Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM105X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM131Pollen Puff
Special
90
100
15
--
Damages opponents, but heals allies for 50% of their max HP.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM148Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM15Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM160Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TM162Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Confuse Ray
Status
--
100
10
--
Confuses the target.
TM171Tera Blast
Special
80
100
10
--
TM175Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM177Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM182Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
TM185Lunge
Physical
80
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM21Pounce
Physical
50
100
20
--
TM219Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.
TM228Psychic Noise
Special
75
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM29Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM32Swift
Special
60
--
20
--
Never misses.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM45Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM90Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
TM91Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl