Pokémechanics
Scarlet & Violet

#763Tsareena

Tsareena as it appears in Scarlet & VioletShiny Tsareena as it appears in Scarlet & Violet
Species
Fruit Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.2 m
Weight
21.4 kg
Gender
♀ only
Egg cycles
20
Base friendship
70

Base stats

EVs: +3 Attack

HP72
Attack120
Defense98
Sp. Atk50
Sp. Def98
Speed72
Total510

Abilities

Leaf Guard
Protects against major status ailments during strong sunlight.
Queenly Majesty
Opposing Pokémon cannot use priority attacks.
Sweet Veil (hidden)
Prevents friendly Pokémon from sleeping.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Trop Kick
Physical
70
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
1Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
1Play Nice
Status
--
--
20
100
Lowers the target’s Attack by one stage.
1Power Whip
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
1Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1Razor Leaf
Physical
55
95
25
--
Has an increased chance for a critical hit.
1Splash
Status
--
--
40
--
Does nothing.
1Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
16Sweet Scent
Status
--
100
20
--
Lowers the target’s evasion by one stage.
22Magical Leaf
Special
60
--
20
--
Never misses.
28Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
34Teeter Dance
Status
--
100
20
--
Confuses the target.
40Aromatic Mist
Status
--
--
20
--
Raises a selected ally’s Special Defense by one stage.
46Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
58High Jump Kick
Physical
130
90
10
--
If the user misses, it takes half the damage it would have inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM137Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM159Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM171Tera Blast
Special
80
100
10
--
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM190Solar Blade
Physical
125
100
10
--
Requires a turn to charge before attacking.
TM194Grassy Glide
Physical
55
100
20
100
If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
TM20Trailblaze
Physical
50
100
20
--
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM206Petal Blizzard
Physical
90
100
15
--
Inflicts regular damage.
TM212Triple Axel
Physical
20
90
10
100
Hits three times, increasing power by 100% with each successful hit.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM32Swift
Special
60
--
20
--
Never misses.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM37Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM39Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.

Other generations

Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield