Pokémechanics
Scarlet & Violet

#1013Sinistcha

Sinistcha as it appears in Scarlet & VioletShiny Sinistcha as it appears in Scarlet & Violet
Species
Matcha Pokémon
Type
Catch rate
60
Growth
Slow
Height
0.2 m
Weight
2.2 kg
Gender
Genderless
Egg cycles
50
Base friendship
50

Sinistcha

Scarlet
It pretends to be tea, trying to fool people into drinking it so it can drain their life-force. Its ruse is generally unsuccessful.
Violet
It prefers cool, dark places, such as the back of a shelf or the space beneath a home's floorboards. It wanders in search of prey after sunset.

Base stats

EVs: +2 Sp. Atk

HP71
Attack60
Defense106
Sp. Atk121
Sp. Def80
Speed70
Total508

Abilities

Hospitality
When a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%.
Heatproof (hidden)
Halves damage from Fire moves and burns.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x0
  • x0
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Matcha Gotcha
Special
80
90
15
--
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Stun Spore
Status
--
75
30
--
Paralyzes the target.
1Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
6Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
12Life Dew
Status
--
--
10
100
Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.
18Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
24Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
30Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
36Rage Powder
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
42Strength Sap
Status
--
100
10
100
Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.
48Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
54Memento
Status
--
100
10
--
Lowers the target’s Attack and Special Attack by two stages. User faints.
60Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM137Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM140Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM151Phantom Force
Physical
90
100
10
--
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
TM159Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM161Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM171Tera Blast
Special
80
100
10
--
TM177Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM188Scald
Special
80
100
15
30
Has a chance to burn the target.
TM191Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM198Poltergeist
Physical
110
90
5
--
Fails if the target has no held item.
TM202Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM29Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM42Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM62Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM92Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.