- Species
- Toxic Mouse Pokémon
- Type
- Catch rate
- 190
- Growth
- Medium Slow
- Height
- 0.2 m
- Weight
- 0.7 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 50
Shroodle
- Scarlet
- Though usually a mellow Pokémon, it will sink its sharp, poison-soaked front teeth into any that anger it, causing paralysis in the object of its ire.
- Violet
- To keep enemies away from its territory, it paints markings around its nest using a poisonous liquid that has an acrid odor.
Base stats
EVs: +1 Speed
| HP | 40 | |
|---|---|---|
| Attack | 65 | |
| Defense | 35 | |
| Sp. Atk | 40 | |
| Sp. Def | 35 | |
| Speed | 75 | |
| Total | 290 |
Abilities
- Unburden
- Doubles Speed upon using or losing a held item.
- Pickpocket
- Steals attacking Pokémon's held items on contact.
- Prankster (hidden)
- Raises non-damaging moves' priority by one stage.
Locations
PokéAPI has no location data for Scarlet & Violet yet.
Damage taken
- x1
- x1
- x1
- x0.5
- x2
- x1
- x0.5
- x0
- x1
- x1
- x1
- x0.5
- x1
- x2
- x1
- x1
- x1
- x0.5
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Leer | Status | -- | 100 | 30 | 100 | ||
Lowers the target’s Defense by one stage. | ||||||||
| 1 | Scratch | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 5 | Acid Spray | Special | 40 | 100 | 20 | 100 | ||
Lowers the target’s Special Defense by two stages. | ||||||||
| 8 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 8 | Fury Swipes | Physical | 18 | 80 | 15 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 11 | Switcheroo | Status | -- | 100 | 10 | -- | ||
User and target swap items. | ||||||||
| 14 | Poison Fang | Physical | 50 | 100 | 15 | 50 | ||
Has a chance to badly poison the target. | ||||||||
| 18 | Flatter | Status | -- | 100 | 15 | -- | ||
Raises the target’s Special Attack by one stage and confuses the target. | ||||||||
| 21 | Slash | Physical | 70 | 100 | 20 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| 25 | U-turn | Physical | 70 | 100 | 20 | -- | ||
User must switch out after attacking. | ||||||||
| 29 | Poison Jab | Physical | 80 | 100 | 20 | 30 | ||
Has a chance to poison the target. | ||||||||
| 33 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| 36 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| 40 | Knock Off | Physical | 65 | 100 | 20 | -- | ||
Target drops its held item. | ||||||||
| 45 | Gunk Shot | Physical | 120 | 80 | 5 | 30 | ||
Has a chance to poison the target. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Copycat | Status | -- | -- | 20 | -- | ||
Uses the target’s last used move. | |||||||
| Cross Poison | Physical | 70 | 100 | 20 | 10 | ||
Has an increased chance for a critical hit and a chance to poison the target. | |||||||
| Parting Shot | Status | -- | 100 | 20 | 100 | ||
Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out. | |||||||
| Super Fang | Physical | -- | 90 | 10 | -- | ||
Inflicts damage equal to half the target’s HP. | |||||||
| Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | |||||||
| Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM01 | Take Down | Physical | 90 | 85 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| TM05 | Mud-Slap | Special | 20 | 100 | 10 | 100 | ||
Has a chance to lower the target’s accuracy by one stage. | ||||||||
| TM07 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM102 | Gunk Shot | Physical | 120 | 80 | 5 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM103 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM122 | Encore | Status | -- | 100 | 5 | -- | ||
Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||||||||
| TM13 | Acid Spray | Special | 40 | 100 | 20 | 100 | ||
Lowers the target’s Special Defense by two stages. | ||||||||
| TM130 | Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | ||||||||
| TM132 | Baton Pass | Status | -- | -- | 40 | -- | ||
Allows the trainer to switch out the user and pass effects along to its replacement. | ||||||||
| TM14 | Acrobatics | Physical | 55 | 100 | 15 | -- | ||
Has double power if the user has no held item. | ||||||||
| TM140 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
| TM148 | Sludge Bomb | Special | 90 | 100 | 10 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM171 | Tera Blast | Special | 80 | 100 | 10 | -- | ||
| TM175 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM18 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM181 | Knock Off | Physical | 65 | 100 | 20 | -- | ||
Target drops its held item. | ||||||||
| TM183 | Super Fang | Physical | -- | 90 | 10 | -- | ||
Inflicts damage equal to half the target’s HP. | ||||||||
| TM20 | Trailblaze | Physical | 50 | 100 | 20 | -- | ||
| TM203 | Psych Up | Status | -- | -- | 10 | -- | ||
Discards the user’s stat changes and copies the target’s. | ||||||||
| TM204 | Double-Edge | Physical | 120 | 100 | 15 | -- | ||
User receives 1/3 the damage inflicted in recoil. | ||||||||
| TM205 | Endeavor | Physical | -- | 100 | 5 | -- | ||
Lowers the target’s HP to equal the user’s. | ||||||||
| TM21 | Pounce | Physical | 50 | 100 | 20 | -- | ||
| TM214 | Sludge Wave | Special | 95 | 100 | 10 | 10 | ||
Has a chance to poison the target. | ||||||||
| TM219 | Skitter Smack | Physical | 70 | 90 | 10 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| TM221 | Throat Chop | Physical | 80 | 100 | 15 | 100 | ||
Prevents the target from using sound-based moves for two turns. | ||||||||
| TM25 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM35 | Mud Shot | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM43 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| TM45 | Venoshock | Special | 65 | 100 | 10 | -- | ||
Inflicts double damage if the target is Poisoned. | ||||||||
| TM47 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TM49 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM50 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM55 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM60 | U-turn | Physical | 70 | 100 | 20 | -- | ||
User must switch out after attacking. | ||||||||
| TM62 | Foul Play | Physical | 95 | 100 | 15 | -- | ||
Calculates damage with the target’s attacking stat. | ||||||||
| TM70 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM80 | Metronome | Status | -- | -- | 10 | -- | ||
Randomly selects and uses any move in the game. | ||||||||
| TM83 | Poison Jab | Physical | 80 | 100 | 20 | 30 | ||
Has a chance to poison the target. | ||||||||
| TM85 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM87 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| TM88 | Swords Dance | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack by two stages. | ||||||||