Pokémechanics
Scarlet & Violet

#052Alolan Meowth

Alolan Meowth as it appears in Scarlet & VioletShiny Alolan Meowth as it appears in Scarlet & Violet
Species
Scratch Cat Pokémon
Type
Catch rate
255
Growth
Medium
Height
0.4 m
Weight
4.2 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 Speed

HP40
Attack35
Defense35
Sp. Atk50
Sp. Def40
Speed90
Total290

Abilities

Pickup
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Technician
Strengthens moves of 60 base power or less to 1.5× their power.
Rattled (hidden)
Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
4Feint
Physical
30
100
10
--
Hits through Protect and Detect.
8Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
12Pay Day
Physical
40
100
20
--
Scatters money on the ground worth five times the user’s level.
16Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
20Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
24Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
29Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
32Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
36Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
40Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
44Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Covet
Physical
60
100
25
--
Takes the target’s item.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
Hypnosis
Status
--
60
20
--
Puts the target to sleep.
Parting Shot
Status
--
100
20
100
Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM03Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM101Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
TM102Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM126Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM128Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM140Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM166Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM17Confuse Ray
Status
--
100
10
--
Confuses the target.
TM171Tera Blast
Special
80
100
10
--
TM177Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM199Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
TM20Trailblaze
Physical
50
100
20
--
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM22Chilling Water
Special
50
100
20
--
TM221Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM30Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM31Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM62Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.

Other generations

Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield