Pokémechanics
Scarlet & Violet

#942Maschiff

Maschiff as it appears in Scarlet & VioletShiny Maschiff as it appears in Scarlet & Violet
Species
Rascal Pokémon
Type
Catch rate
150
Growth
Medium Slow
Height
0.5 m
Weight
16.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
50

Maschiff

Scarlet
It always scowls in an attempt to make opponents take it seriously, but even crying children will burst into laughter when they see Maschiff’s face.
Violet
Its well-developed jaw and fangs are strong enough to crunch through boulders, and its thick fat makes for an excellent defense.

Base stats

EVs: +1 Attack

HP60
Attack78
Defense60
Sp. Atk40
Sp. Def51
Speed51
Total340

Abilities

Intimidate
Lowers opponents' Attack one stage upon entering battle.
Run Away
Ensures success fleeing from wild battles.
Stakeout (hidden)
This Pokémon's moves have double power against Pokémon that switched in this turn.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
7Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
10Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
14Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
18Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
22Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
26Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
31Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
35Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
39Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
43Jaw Lock
Physical
80
100
10
100
Prevents you and the target from switching out.
49Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM03Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM08Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM09Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
TM10Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM171Tera Blast
Special
80
100
10
--
TM172Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM199Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM30Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM63Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.