Pokémechanics
Scarlet & Violet

#240Magby

Magby as it appears in Scarlet & VioletShiny Magby as it appears in Scarlet & Violet
Species
Live Coal Pokémon
Type
Catch rate
45
Growth
Medium
Height
0.7 m
Weight
21.4 kg
Gender
75% ♂ 25% ♀
Egg cycles
25
Base friendship
70

Baby

Base stats

EVs: +1 Speed

HP45
Attack75
Defense37
Sp. Atk70
Sp. Def55
Speed83
Total365

Abilities

Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
Vital Spirit (hidden)
Prevents sleep.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Smog
Special
30
70
20
40
Has a chance to poison the target.
4Ember
Special
40
100
25
10
Has a chance to burn the target.
8Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
12Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
16Flame Wheel
Physical
60
100
25
10
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
20Confuse Ray
Status
--
100
10
--
Confuses the target.
24Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
28Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
32Lava Plume
Special
80
100
15
30
Has a chance to burn the target.
36Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
40Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
44Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
48Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
Cross Chop
Physical
100
80
5
--
Has an increased chance for a critical hit.
Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Follow Me
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
Mach Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM118Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM13Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM141Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM157Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM165Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TM17Confuse Ray
Status
--
100
10
--
Confuses the target.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM192Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM195Burning Jealousy
Special
70
100
5
100
Burns the target if it had a state stage raise this turn.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM207Temper Flare
Physical
75
100
10
--
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM24Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM38Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM67Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM68Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl