Pokémechanics
Scarlet & Violet

#818Inteleon

Inteleon as it appears in Scarlet & VioletShiny Inteleon as it appears in Scarlet & Violet
Species
Secret Agent Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.9 m
Weight
45.2 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
50

Base stats

EVs: +3 Speed

HP70
Attack85
Defense65
Sp. Atk125
Sp. Def65
Speed120
Total530

Abilities

Torrent
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
Sniper (hidden)
Strengthens critical hits to inflict 3× damage rather than 2×.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Snipe Shot
Special
80
100
15
100
The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
1Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
1Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
12Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
19Tearful Look
Status
--
--
20
100
Lowers the target’s Attack and Special Attack by one stage.
24Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
30U-turn
Physical
70
100
20
--
User must switch out after attacking.
38Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
46Soak
Status
--
100
20
--
Changes the target’s type to Water.
54Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
62Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Fell Stinger
Physical
50
100
25
--
Raises the user’s Attack by two stages if it KOs the target.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM132Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM145Water Pledge
Special
80
100
10
--
With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM154Hydro Cannon
Special
150
90
5
--
User foregoes its next turn to recharge.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM174Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
TM179Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM184Vacuum Wave
Special
40
100
30
--
Inflicts regular damage with no additional effect.
TM187Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM188Scald
Special
80
100
15
30
Has a chance to burn the target.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM196Flip Turn
Physical
60
100
20
100
User must switch out after attacking.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM209Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TM219Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.
TM22Chilling Water
Special
50
100
20
--
TM222Breaking Swipe
Physical
60
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM32Swift
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM52Snowscape
Status
0
--
10
--
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM80Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.

Other generations

Sword & Shield