Pokémechanics
Scarlet & Violet

#857Hattrem

Hattrem as it appears in Scarlet & VioletShiny Hattrem as it appears in Scarlet & Violet
Species
Serene Pokémon
Type
Catch rate
120
Growth
Slow
Height
0.6 m
Weight
4.8 kg
Gender
♀ only
Egg cycles
20
Base friendship
50

Base stats

EVs: +2 Sp. Atk

HP57
Attack40
Defense65
Sp. Atk86
Sp. Def73
Speed49
Total370

Abilities

Healer
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Anticipation
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
Magic Bounce (hidden)
Reflects most non-damaging moves back at their user.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
1Disarming Voice
Special
40
--
15
--
Never misses.
1Life Dew
Status
--
--
10
100
Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.
1Play Nice
Status
--
--
20
100
Lowers the target’s Attack by one stage.
15Aromatic Mist
Status
--
--
20
--
Raises a selected ally’s Special Defense by one stage.
20Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
25Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
30Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
37Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
44Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
51Healing Wish
Status
--
--
10
--
User faints. Its replacement has its HP fully restored and any major status effect removed.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109Trick
Status
--
100
10
--
User and target swap items.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM132Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TM138Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM139Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
TM16Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
TM161Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM171Tera Blast
Special
80
100
10
--
TM19Disarming Voice
Special
40
--
15
--
Never misses.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM217Future Sight
Special
120
100
10
--
Hits the target two turns later.
TM218Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM32Swift
Special
60
--
20
--
Never misses.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM37Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM41Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM54Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM80Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM92Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM98Skill Swap
Status
--
--
10
--
User and target swap abilities.

Other generations

Sword & Shield