Pokémechanics
Scarlet & Violet

#886Drakloak

Drakloak as it appears in Scarlet & VioletShiny Drakloak as it appears in Scarlet & Violet
Species
Caretaker Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.4 m
Weight
11.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
50

Base stats

EVs: +2 Speed

HP68
Attack80
Defense50
Sp. Atk60
Sp. Def50
Speed102
Total410

Abilities

Clear Body
Prevents stats from being lowered by other Pokémon.
Infiltrator
Bypasses Light Screen, Reflect, and Safeguard.
Cursed Body (hidden)
Has a 30% chance of Disabling any move that hits the Pokémon.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x2
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
6Lock-On
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
12Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
18Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
24Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
30Double Hit
Physical
35
90
10
--
Hits twice in one turn.
36U-turn
Physical
70
100
20
--
User must switch out after attacking.
42Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
48Phantom Force
Physical
90
100
10
--
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
54Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
61Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
66Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
72Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM100Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM115Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM126Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM132Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM141Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM151Phantom Force
Physical
90
100
10
--
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM166Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM169Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM21Pounce
Physical
50
100
20
--
TM222Breaking Swipe
Physical
60
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM226Dragon Cheer
Status
0
0
15
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM29Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM32Swift
Special
60
--
20
--
Never misses.
TM42Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
TM44Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM63Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.

Other generations

Sword & Shield