Pokémechanics
Scarlet & Violet

#655Delphox

Delphox as it appears in Scarlet & VioletShiny Delphox as it appears in Scarlet & Violet
Species
Fox Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.5 m
Weight
39.0 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +3 Sp. Atk

HP75
Attack69
Defense72
Sp. Atk114
Sp. Def100
Speed104
Total534

Abilities

Blaze
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
Magician (hidden)
Steals the target's held item when the bearer uses a damaging move.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x2
  • x1
  • x2
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x1
  • x2
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Mystical Fire
Special
75
100
10
100
Has a chance to lower the target’s Special Attack by one stage.
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Future Sight
Special
120
100
10
--
Hits the target two turns later.
1Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
1Role Play
Status
--
--
10
--
Copies the target’s ability.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
1Switcheroo
Status
--
100
10
--
User and target swap items.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
14Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
18Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
22Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
28Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
38Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
45Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
51Will-O-Wisp
Status
--
85
15
--
Burns the target.
57Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
62Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
68Magic Room
Status
--
--
10
--
Negates held items for five turns.
74Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Copycat
Status
--
--
20
--
Uses the target’s last used move.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Hypnosis
Status
--
60
20
--
Puts the target to sleep.
Magic Room
Status
--
--
10
--
Negates held items for five turns.
Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM109Trick
Status
--
100
10
--
User and target swap items.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM118Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM122Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM138Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM140Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM141Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM144Fire Pledge
Special
80
100
10
--
With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM153Blast Burn
Special
150
90
5
--
User foregoes its next turn to recharge.
TM157Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM16Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
TM161Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM165Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM17Confuse Ray
Status
--
100
10
--
Confuses the target.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM195Burning Jealousy
Special
70
100
5
100
Burns the target if it had a state stage raise this turn.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM215Scorching Sands
Special
70
100
10
30
Has a chance to burn the target.
TM217Future Sight
Special
120
100
10
--
Hits the target two turns later.
TM218Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
TM228Psychic Noise
Special
75
100
10
--
TM24Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM29Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM32Swift
Special
60
--
20
--
Never misses.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM38Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM41Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TM42Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM54Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM62Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TM67Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM68Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM80Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM92Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM98Skill Swap
Status
--
--
10
--
User and target swap abilities.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon