Pokémechanics
Scarlet & Violet

#910Crocalor

Crocalor as it appears in Scarlet & VioletShiny Crocalor as it appears in Scarlet & Violet
Species
Fire Croc Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.0 m
Weight
30.7 kg
Gender
87.5% ♂ 12.5% ♀
Egg cycles
20
Base friendship
50

Crocalor

Scarlet
The combination of Crocalor’s fire energy and overflowing vitality has caused an egg-shaped fireball to appear on the Pokémon’s head.
Violet
The valve in Crocalor’s flame sac is closely connected to its vocal cords. This Pokémon utters a guttural cry as it spews flames every which way.

Base stats

EVs: +2 Sp. Atk

HP81
Attack55
Defense78
Sp. Atk90
Sp. Def58
Speed49
Total411

Abilities

Blaze
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
Unaware (hidden)
Ignores other Pokémon's stat modifiers for damage and accuracy calculation.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
7Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
10Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
12Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
15Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
17Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
24Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
28Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
32Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
38Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
42Will-O-Wisp
Status
--
85
15
--
Burns the target.
47Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM08Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM09Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM118Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM141Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM144Fire Pledge
Special
80
100
10
--
With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM157Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM165Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TM171Tera Blast
Special
80
100
10
--
TM172Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM19Disarming Voice
Special
40
--
15
--
Never misses.
TM207Temper Flare
Physical
75
100
10
--
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM24Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM30Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM38Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.