Pokémechanics
Scarlet & Violet

#823Corviknight

Corviknight as it appears in Scarlet & VioletShiny Corviknight as it appears in Scarlet & Violet
Species
Raven Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
2.2 m
Weight
75.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
50

Base stats

EVs: +3 Defense

HP98
Attack87
Defense105
Sp. Atk53
Sp. Def85
Speed67
Total495

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Unnerve
Prevents opposing Pokémon from eating held Berries.
Mirror Armor (hidden)
Reflects any stat-lowering effects.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x0.5
  • x1
  • x0.5
  • x0
  • x0
  • x1
  • x0.25
  • x1
  • x0.5
  • x2
  • x1
  • x0.25
  • x2
  • x0.5
  • x1
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
1Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
1Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
1Power Trip
Physical
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
1Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
12Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
16Pluck
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
22Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
28Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
34Drill Peck
Physical
80
100
20
--
Inflicts regular damage with no additional effect.
42Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
50Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM03Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM113Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
TM121Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM140Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM160Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM164Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM170Steel Beam
Special
140
95
5
100
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
TM171Tera Blast
Special
80
100
10
--
TM177Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM223Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM31Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM40Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM64Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM89Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
TM93Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM97Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM99Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.

Other generations

Sword & Shield