Pokémechanics
Scarlet & Violet

#833Chewtle

Chewtle as it appears in Scarlet & VioletShiny Chewtle as it appears in Scarlet & Violet
Species
Snapping Pokémon
Type
Catch rate
255
Growth
Medium
Height
0.3 m
Weight
8.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
50

Base stats

EVs: +1 Attack

HP50
Attack64
Defense50
Sp. Atk38
Sp. Def38
Speed44
Total284

Abilities

Strong Jaw
Strengthens biting moves to 1.5× their power.
Shell Armor
Protects against critical hits.
Swift Swim (hidden)
Doubles Speed during rain.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
7Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
14Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
21Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
28Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
35Jaw Lock
Physical
80
100
10
100
Prevents you and the target from switching out.
42Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
49Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
Gastro Acid
Status
--
100
10
--
Nullifies target’s ability until it leaves battle.
Shell Smash
Status
--
--
15
--
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM10Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM171Tera Blast
Special
80
100
10
--
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM219Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.
TM22Chilling Water
Special
50
100
20
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM44Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM57False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM83Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM84Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.

Other generations

Sword & Shield