Pokémechanics
Scarlet & Violet

#144Galarian Articuno

Galarian Articuno as it appears in Scarlet & VioletShiny Galarian Articuno as it appears in Scarlet & Violet
Species
Freeze Pokémon
Type
Catch rate
3
Growth
Slow
Height
1.7 m
Weight
50.9 kg
Gender
Genderless
Egg cycles
80
Base friendship
35

Legendary

Base stats

EVs: +3 Sp. Atk

HP90
Attack85
Defense85
Sp. Atk125
Sp. Def100
Speed95
Total580

Abilities

Competitive
Raises Special Attack by two stages upon having any stat lowered.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.25
  • x1
  • x1
  • x0
  • x2
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x0.5
  • x2
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
5Confusion
Special
50
100
25
10
Has a chance to confuse the target.
10Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
15Hypnosis
Status
--
60
20
--
Puts the target to sleep.
20Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
25Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
30Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
35Psycho Cut
Physical
70
100
20
--
Has an increased chance for a critical hit.
40Recover
Status
--
--
5
--
Heals the user by half its max HP.
45Freezing Glare
Special
90
100
10
10
Has a chance to freeze the target.
50Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
55Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
60Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
65Future Sight
Special
120
100
10
--
Hits the target two turns later.
70Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109Trick
Status
--
100
10
--
User and target swap items.
TM113Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM16Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
TM160Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TM161Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM164Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM171Tera Blast
Special
80
100
10
--
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM217Future Sight
Special
120
100
10
--
Hits the target two turns later.
TM218Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
TM228Psychic Noise
Special
75
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM32Swift
Special
60
--
20
--
Never misses.
TM40Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
TM41Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM52Snowscape
Status
0
--
10
--
TM54Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM92Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM97Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM98Skill Swap
Status
--
--
10
--
User and target swap abilities.

Other generations

Sword & Shield