Pokémechanics
Scarlet & Violet

#460Abomasnow

Abomasnow as it appears in Scarlet & VioletShiny Abomasnow as it appears in Scarlet & Violet
Species
Frost Tree Pokémon
Type
Catch rate
60
Growth
Slow
Height
2.2 m
Weight
135.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 Attack, +1 Sp. Atk

HP90
Attack92
Defense75
Sp. Atk92
Sp. Def85
Speed60
Total494

Abilities

Snow Warning
Summons hail that lasts indefinitely upon entering battle.
Soundproof (hidden)
Protects against sound-based moves.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x2
  • x2
  • x0.5
  • x2
  • x2
  • x1
  • x2
  • x4
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
1Aurora Veil
Status
--
--
20
--
Reduces damage five turns, but must be used during hail.
1Leafage
Physical
40
100
40
--
Inflicts regular damage with no additional effect.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
1Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
15Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
20Razor Leaf
Physical
55
95
25
--
Has an increased chance for a critical hit.
25Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
30Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
35Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
43Wood Hammer
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
49Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
56Sheer Cold
Special
--
30
5
--
Causes a one-hit KO.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM124Ice Spinner
Physical
80
100
15
--
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM133Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM159Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM171Tera Blast
Special
80
100
10
--
TM187Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM192Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM194Grassy Glide
Physical
55
100
20
100
If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM22Chilling Water
Special
50
100
20
--
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM225Hard Press
Physical
0
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM46Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM52Snowscape
Status
0
--
10
--
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM69Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM84Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM89Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl