- Species
- Tiny Raccoon Pokémon
- Type
- Catch rate
- 255
- Growth
- Medium
- Height
- 0.4 m
- Weight
- 17.5 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 15
- Base friendship
- 70
Zigzagoon
- Omega Ruby
- Zigzagoon restlessly wanders everywhere at all times. This Pokémon does so because it is very curious. It becomes interested in anything that it happens to see.
- Alpha Sapphire
- The hair on Zigzagoon’s back is bristly. It rubs the hard back hair against trees to leave its territorial markings. This Pokémon may play dead to fool foes in battle.
Base stats
EVs: +1 Speed
| HP | 38 | |
|---|---|---|
| Attack | 30 | |
| Defense | 41 | |
| Sp. Atk | 30 | |
| Sp. Def | 41 | |
| Speed | 60 | |
| Total | 240 |
Abilities
- Pickup
- Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
- Gluttony
- Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
- Quick Feet (hidden)
- Increases Speed to 1.5× with a major status ailment.
Locations
Damage taken
- x1
- x2
- x1
- x1
- x1
- x1
- x1
- x0
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Growl | Status | -- | 100 | 40 | -- | ||
Lowers the target’s Attack by one stage. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 5 | Tail Whip | Status | -- | 100 | 30 | -- | ||
Lowers the target’s Defense by one stage. | ||||||||
| 7 | Sand Attack | Status | -- | 100 | 15 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| 11 | Headbutt | Physical | 70 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 12 | Baby-Doll Eyes | Status | -- | 100 | 30 | -- | ||
Lowers the target’s Attack by one stage. | ||||||||
| 13 | Odor Sleuth | Status | -- | -- | 40 | -- | ||
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | ||||||||
| 17 | Mud Sport | Status | -- | -- | 15 | -- | ||
Halves all Electric-type damage. | ||||||||
| 19 | Pin Missile | Physical | 25 | 95 | 20 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 23 | Covet | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| 25 | Bestow | Status | -- | -- | 15 | -- | ||
Gives the user’s held item to the target. | ||||||||
| 29 | Flail | Physical | -- | 100 | 15 | -- | ||
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||||||
| 31 | Take Down | Physical | 90 | 85 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| 35 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| 37 | Belly Drum | Status | -- | -- | 10 | -- | ||
User pays half its max HP to max out its Attack. | ||||||||
| 41 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Charm | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack by two stages. | |||||||
| Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | |||||||
| Mud-Slap | Special | 20 | 100 | 10 | 100 | ||
Has a chance to lower the target’s accuracy by one stage. | |||||||
| Pursuit | Physical | 40 | 100 | 20 | -- | ||
Has double power against, and can hit, Pokémon attempting to switch out. | |||||||
| Rock Climb | Physical | 90 | 85 | 20 | 20 | ||
Has a chance to confuse the target. | |||||||
| Simple Beam | Status | -- | 100 | 15 | -- | ||
Changes the target’s ability to Simple. | |||||||
| Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |||||||
| Tickle | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack and Defense by one stage. | |||||||
| Trick | Status | -- | 100 | 10 | -- | ||
User and target swap items. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| HM01 | Cut | Physical | 50 | 95 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| HM03 | Surf | Special | 90 | 100 | 15 | -- | ||
Inflicts regular damage and can hit Dive users. | ||||||||
| HM06 | Rock Smash | Physical | 40 | 100 | 15 | 50 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TM01 | Hone Claws | Status | -- | -- | 15 | -- | ||
Raises the user’s Attack and accuracy by one stage. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM100 | Confide | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| TM11 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM13 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM14 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM24 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TM25 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM28 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM30 | Shadow Ball | Special | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM46 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM48 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM49 | Echoed Voice | Special | 40 | 100 | 15 | -- | ||
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | ||||||||
| TM56 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| TM57 | Charge Beam | Special | 50 | 90 | 10 | 70 | ||
Has a chance to raise the user’s Special Attack by one stage. | ||||||||
| TM67 | Retaliate | Physical | 70 | 100 | 5 | -- | ||
Has double power if a friendly Pokémon fainted last turn. | ||||||||
| TM73 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM86 | Grass Knot | Special | -- | 100 | 20 | -- | ||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM88 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM94 | Secret Power | Physical | 70 | 100 | 20 | 30 | ||
Has a chance to inflict a status effect which depends upon the terrain. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Covet | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | |||||||
| Gunk Shot | Physical | 120 | 80 | 5 | 30 | ||
Has a chance to poison the target. | |||||||
| Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | |||||||
| Hyper Voice | Special | 90 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Icy Wind | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | |||||||
| Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | |||||||
| Last Resort | Physical | 140 | 100 | 5 | -- | ||
Can only be used after all of the user’s other moves have been used. | |||||||
| Seed Bomb | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Shock Wave | Special | 60 | -- | 20 | -- | ||
Never misses. | |||||||
| Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | |||||||
| Super Fang | Physical | -- | 90 | 10 | -- | ||
Inflicts damage equal to half the target’s HP. | |||||||
| Trick | Status | -- | 100 | 10 | -- | ||
User and target swap items. | |||||||
| Water Pulse | Special | 60 | 100 | 20 | 20 | ||
Has a chance to confuse the target. | |||||||
Other generations
Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl