Pokémechanics
Omega Ruby & Alpha Sapphire

#049Venomoth

Venomoth as it appears in Omega Ruby & Alpha SapphireShiny Venomoth as it appears in Omega Ruby & Alpha Sapphire
Species
Poison Moth Pokémon
Type
Catch rate
75
Growth
Medium
Height
1.5 m
Weight
12.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Venomoth

Omega Ruby & Alpha Sapphire
Venomoth is nocturnal—it is a Pokémon that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.

Base stats

EVs: +1 Sp. Atk, +1 Speed

HP70
Attack65
Defense60
Sp. Atk90
Sp. Def75
Speed90
Total450

Abilities

Shield Dust
Protects against incoming moves' extra effects.
Tinted Lens
Doubles damage inflicted with not-very-effective moves.
Wonder Skin (hidden)
Lowers incoming non-damaging moves' base accuracy to exactly 50%.

Locations

Omega Ruby
Walking
Mirage IslandLv 36-38100%
Alpha Sapphire
Walking
Mirage IslandLv 36-38100%

Damage taken

  • x1
  • x0.25
  • x2
  • x0.5
  • x1
  • x2
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x1
  • x2
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
1Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
1Foresight
Status
--
--
40
--
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
1Quiver Dance
Status
--
--
20
--
Raises the user’s Special Attack, Special Defense, and Speed by one stage each.
1Silver Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
1Supersonic
Status
--
55
20
--
Confuses the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Supersonic
Status
--
55
20
--
Confuses the target.
11Confusion
Special
50
100
25
10
Has a chance to confuse the target.
13Poison Powder
Status
--
75
35
--
Poisons the target.
17Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
23Stun Spore
Status
--
75
30
--
Paralyzes the target.
25Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
29Sleep Powder
Status
--
75
15
--
Puts the target to sleep.
31Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
37Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
41Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
47Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
55Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
59Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
63Quiver Dance
Status
--
--
20
--
Raises the user’s Special Attack, Special Defense, and Speed by one stage each.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM76Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Skill Swap
Status
--
--
10
--
User and target swap abilities.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet