Pokémechanics
Omega Ruby & Alpha Sapphire

#350Milotic

Milotic as it appears in Omega Ruby & Alpha SapphireShiny Milotic as it appears in Omega Ruby & Alpha Sapphire
Species
Tender Pokémon
Type
Catch rate
60
Growth
Slow Then Very Fast
Height
6.2 m
Weight
162.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Not in the wild

Milotic

Omega Ruby
Milotic is said to be the most beautiful of all the Pokémon. It has the power to becalm such emotions as anger and hostility to quell bitter feuding.
Alpha Sapphire
Milotic live at the bottom of large lakes. When this Pokémon’s body glows a vivid pink, it releases a pulsing wave of energy that brings soothing calm to troubled hearts.

Base stats

EVs: +2 Sp. Def

HP95
Attack60
Defense79
Sp. Atk100
Sp. Def125
Speed81
Total540

Abilities

Marvel Scale
Increases Defense to 1.5× with a major status ailment.
Competitive
Raises Special Attack by two stages upon having any stat lowered.
Cute Charm (hidden)
Has a 30% chance of infatuating attacking Pokémon on contact.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
4Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
7Refresh
Status
--
--
20
--
Cleanses the user of a burn, paralysis, or poison.
11Disarming Voice
Special
40
--
15
--
Never misses.
14Twister
Special
40
100
20
20
Has a chance to make the target flinch.
17Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
21Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
24Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
27Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
31Recover
Status
--
--
5
--
Heals the user by half its max HP.
34Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
37Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
41Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
44Coil
Status
--
--
20
--
Raises the user’s Attack, Defense, and accuracy by one stage each.
47Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
51Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM07Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM82Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet