Pokémechanics
Omega Ruby & Alpha Sapphire

#645Landorus

Landorus as it appears in Omega Ruby & Alpha SapphireShiny Landorus as it appears in Omega Ruby & Alpha Sapphire
Species
Abundance Pokémon
Type
Catch rate
3
Growth
Slow
Height
1.5 m
Weight
68.0 kg
Gender
♂ only
Egg cycles
120
Base friendship
90

Legendary

Landorus

Omega Ruby
Lands visited by Landorus grant such bountiful crops that it has been hailed as “The Guardian of the Fields.”
Alpha Sapphire
From the forces of lightning and wind, it creates energy to give nutrients to the soil and make the land abundant.

Base stats

EVs: +3 Sp. Atk

HP89
Attack125
Defense90
Sp. Atk115
Sp. Def80
Speed101
Total600

Abilities

Sand Force
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Sheer Force (hidden)
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Locations

Omega Ruby
Static
Soaring in the skyLv 50100%
Alpha Sapphire
Static
Soaring in the skyLv 50100%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x1
  • x0
  • x1
  • x4
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Block
Status
--
--
5
--
Prevents the target from leaving battle.
1Fissure
Physical
--
30
5
--
Causes a one-hit KO.
1Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
1Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
1Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
1Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
7Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
13Punishment
Physical
--
100
5
--
Power increases against targets with more raised stats, up to a maximum of 200.
19Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
25Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
31Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
37Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
43Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
49Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
55Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
61Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
67Fissure
Physical
--
30
5
--
Causes a one-hit KO.
73Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
79Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
85Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Explosion
Physical
250
100
5
--
User faints.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Role Play
Status
--
--
10
--
Copies the target’s ability.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.

Other generations

Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet