Pokémechanics
Omega Ruby & Alpha Sapphire

#074Geodude

Geodude as it appears in Omega Ruby & Alpha SapphireShiny Geodude as it appears in Omega Ruby & Alpha Sapphire
Species
Rock Pokémon
Type
Catch rate
255
Growth
Medium Slow
Height
0.4 m
Weight
20.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Geodude

Omega Ruby
The longer a Geodude lives, the more its edges are chipped and worn away, making it more rounded in appearance. However, this Pokémon’s heart will remain hard, craggy, and rough always.
Alpha Sapphire
When Geodude sleeps deeply, it buries itself halfway into the ground. It will not awaken even if hikers step on it unwittingly. In the morning, this Pokémon rolls downhill in search of food.

Base stats

EVs: +1 Defense

HP40
Attack80
Defense100
Sp. Atk30
Sp. Def30
Speed20
Total300

Abilities

Rock Head
Protects against recoil damage.
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Sand Veil (hidden)
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Locations

Omega Ruby
Horde
Granite CaveLv 635%
Alpha Sapphire
Horde
Granite CaveLv 635%

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.25
  • x2
  • x0.5
  • x1
  • x1
  • x2
  • x0.5
  • x4
  • x4
  • x0
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
6Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
10Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
12Magnitude
Physical
--
100
30
--
Power varies randomly from 10 to 150.
16Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
18Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
22Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
24Self-Destruct
Physical
200
100
5
--
User faints.
28Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
30Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
34Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
36Explosion
Physical
250
100
5
--
User faints.
40Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
42Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Autotomize
Status
--
--
15
--
Raises the user’s Speed by two stages and halves the user’s weight.
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM64Explosion
Physical
250
100
5
--
User faints.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM74Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
TM98Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet