Pokémechanics
HeartGold & SoulSilver

#358Chimecho

Species
Wind Chime Pokémon
Type
Catch rate
45
Growth
Fast
Height
0.6 m
Weight
1.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
25
Base friendship
70

Chimecho

Heartgold & Soulsilver
It uses the sucker on its head to hang from a tree or from eaves. It can produce seven different tones.

Base stats

EVs: +1 Sp. Atk, +1 Sp. Def

HP65
Attack50
Defense70
Sp. Atk95
Sp. Def80
Speed65
Total425

Base stats shown are as of HeartGold & SoulSilver.

Abilities

Levitate
Evades Ground moves.

Locations

Heartgold
Walking
Johto Safari ZoneLv 46-4730%
Soulsilver
Walking
Johto Safari ZoneLv 46-4730%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
6Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
9Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
14Confusion
Special
50
100
25
10
Has a chance to confuse the target.
17Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
22Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
25Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
30Psywave
Special
--
100
15
--
Inflicts damage between 50% and 150% of the user’s level.
33Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
38Heal Bell
Status
--
--
5
--
Cures the entire party of major status effects.
41Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
46Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
49Healing Wish
Status
--
--
10
--
User faints. Its replacement has its HP fully restored and any major status effect removed.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Future Sight
Special
120
100
10
--
Hits the target two turns later.
Hypnosis
Status
--
60
20
--
Puts the target to sleep.
Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM34Shock Wave
Special
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Skill Swap
Status
--
--
10
--
User and target swap abilities.
TM49Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM67Recycle
Status
--
--
10
--
User recovers the item it last used up.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Heal Bell
Status
--
--
5
--
Cures the entire party of major status effects.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Trick
Status
--
100
10
--
User and target swap items.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet