Pokémechanics
Diamond, Pearl & Platinum

#373Salamence

Species
Dragon Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.5 m
Weight
102.6 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
35

Salamence

Diamond, Pearl & Platinum
As a result of its long-held dream of flying, its cellular structure changed, and wings grew out.

Base stats

EVs: +3 Attack

HP95
Attack135
Defense80
Sp. Atk110
Sp. Def80
Speed100
Total600

Abilities

Intimidate
Lowers opponents' Attack one stage upon entering battle.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.25
  • x1
  • x1
  • x4
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
1Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
1Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
5Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
10Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
16Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
20Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
25Ember
Special
40
100
25
10
Has a chance to burn the target.
30Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
32Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
37Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
43Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
50Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
53Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
61Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
70Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM02Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM51Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM59Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM78Captivate
Status
--
100
20
--
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Air Cutter
Special
60
95
25
--
Platinum
Has an increased chance for a critical hit.
Aqua Tail
Physical
90
90
10
--
Platinum
Inflicts regular damage with no additional effect.
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Fury Cutter
Physical
40
95
20
--
Platinum
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Heat Wave
Special
95
90
10
10
Platinum
Has a chance to burn the target.
Mud-Slap
Special
20
100
10
100
Platinum
Has a chance to lower the target’s accuracy by one stage.
Ominous Wind
Special
60
100
5
10
Platinum
Has a chance to raise all of the user’s stats by one stage.
Outrage
Physical
120
100
10
--
Platinum
Hits every turn for 2-3 turns, then confuses the user.
Rollout
Physical
30
90
20
--
Platinum
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Snore
Special
50
100
15
30
Platinum
Has a chance to make the target flinch. Only works if the user is sleeping.
Swift
Special
60
--
20
--
Platinum
Never misses.
Twister
Special
40
100
20
20
Platinum
Has a chance to make the target flinch.
Zen Headbutt
Physical
80
90
15
20
Platinum
Has a chance to make the target flinch.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet