Pokémechanics
Brilliant Diamond & Shining Pearl

#053Persian

Persian as it appears in Brilliant Diamond & Shining PearlShiny Persian as it appears in Brilliant Diamond & Shining Pearl
Species
Classy Cat Pokémon
Type
Catch rate
90
Growth
Medium
Height
1.0 m
Weight
32.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 Speed

HP65
Attack70
Defense60
Sp. Atk65
Sp. Def65
Speed115
Total440

Abilities

Limber
Prevents paralysis.
Technician
Strengthens moves of 60 base power or less to 1.5× their power.
Unnerve (hidden)
Prevents opposing Pokémon from eating held Berries.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
1Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
1Feint
Physical
30
100
10
--
Hits through Protect and Detect.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Switcheroo
Status
--
100
10
--
User and target swap items.
12Pay Day
Physical
40
100
20
--
Scatters money on the ground worth five times the user’s level.
16Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
20Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
24Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
31Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
36Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
42Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
48Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
54Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
Thief
Physical
60
100
25
--
Takes the target’s item.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
U-turn
Physical
70
100
20
--
User must switch out after attacking.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM10Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM63Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet