Pokémechanics
Black & White

#538Throh

Species
Judo Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.3 m
Weight
55.5 kg
Gender
♂ only
Egg cycles
20
Base friendship
70

Throh

Black
When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.
White
When they encounter foes bigger than themselves, they try to throw them. They always travel in packs of five.

Base stats

EVs: +2 HP

HP120
Attack100
Defense85
Sp. Atk30
Sp. Def85
Speed45
Total465

Abilities

Guts
Increases Attack to 1.5× with a major status ailment.
Inner Focus
Prevents flinching.
Mold Breaker (hidden)
Bypasses targets' abilities if they could hinder or prevent a move.

Locations

Black
Grass Spots
Pinwheel ForestLv 155%
Route 10Lv 3610%
Route 15Lv 505%
Route 18Lv 315%
White
Dark Grass
Pinwheel ForestLv 14-1710%
Route 10Lv 38-4120%
Route 15Lv 58-5915%
Route 18Lv 33-3510%
Walking
Pinwheel ForestLv 12-1510%
Route 10Lv 33-3620%
Route 15Lv 48-4915%
Route 18Lv 29-3110%

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
5Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
9Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
13Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
17Vital Throw
Physical
70
--
10
--
Never misses.
21Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
25Storm Throw
Physical
60
100
10
--
Always scores a critical hit.
29Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
33Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
37Circle Throw
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
41Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
45Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
49Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
53Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM83Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.

Other generations

Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield