Pokémechanics
Black & White

#107Hitmonchan

Species
Punching Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.4 m
Weight
50.2 kg
Gender
♂ only
Egg cycles
25
Base friendship
70

Not in the wild

Hitmonchan

Black & White
The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.

Base stats

EVs: +2 Sp. Def

HP50
Attack105
Defense79
Sp. Atk35
Sp. Def110
Speed76
Total455

Abilities

Keen Eye
Prevents accuracy from being lowered.
Iron Fist
Strengthens punch-based moves to 1.2× their power.
Inner Focus (hidden)
Prevents flinching.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Comet Punch
Physical
18
85
15
--
Hits 2-5 times in one turn.
1Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
6Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
11Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
16Bullet Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
16Mach Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
21Feint
Physical
30
100
10
--
Hits through Protect and Detect.
26Vacuum Wave
Special
40
100
30
--
Inflicts regular damage with no additional effect.
31Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
36Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
36Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
36Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
41Sky Uppercut
Physical
85
90
15
--
Inflicts regular damage and can hit Bounce and Fly users.
46Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
51Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
56Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
61Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
66Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM83Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet