Pokémechanics
Black & White

#298Azurill

Species
Polka Dot Pokémon
Type
Catch rate
150
Growth
Fast
Height
0.2 m
Weight
2.0 kg
Gender
25% ♂ 75% ♀
Egg cycles
10
Base friendship
70

BabyTrade required

Typing shown is as of Black & White. This Pokémon is Normal/Fairy in later generations.

Azurill

Black & White
Its tail bounces like a rubber ball. It flings that tail around to fight opponents bigger than itself.

Base stats

EVs: +1 HP

HP50
Attack20
Defense40
Sp. Atk20
Sp. Def40
Speed20
Total190

Abilities

Thick Fat
Halves damage from Fire and Ice moves.
Huge Power
Doubles Attack in battle.
Sap Sipper (hidden)
Absorbs Grass moves, raising Attack one stage.

Locations

Not found in Black & White. Trade from Black 2 & White 2.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Splash
Status
--
--
40
--
Does nothing.
2Charm
Fairy
Status
--
100
20
--
Lowers the target’s Attack by two stages.
7Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
10Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
15Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
18Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Refresh
Status
--
--
20
--
Cleanses the user of a burn, paralysis, or poison.
Sing
Status
--
55
15
--
Puts the target to sleep.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Soak
Status
--
100
20
--
Changes the target’s type to Water.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM83Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet