Pokémechanics
Black 2 & White 2

#198Murkrow

Species
Darkness Pokémon
Type
Catch rate
30
Growth
Medium Slow
Height
0.5 m
Weight
2.1 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
35

Murkrow

Black 2 & White 2
If spotted, it will lure an unwary person into chasing it then lose the pursuer on mountain trails.

Base stats

EVs: +1 Speed

HP60
Attack85
Defense42
Sp. Atk85
Sp. Def42
Speed91
Total405

Abilities

Insomnia
Prevents sleep.
Super Luck
Raises moves' critical hit rates one stage.
Prankster (hidden)
Raises non-damaging moves' priority by one stage.

Locations

Black 2
Hidden Grotto
Pinwheel ForestLv 55-595%
White 2
Hidden Grotto
Pinwheel ForestLv 55-595%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x0
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x0
  • x2
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
5Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
11Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
15Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
21Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
25Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
31Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
35Feint Attack
Physical
60
--
20
--
Never misses.
41Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
45Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
51Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
55Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
61Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
65Quash
Status
--
100
15
--
Makes the target act last this turn.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Confuse Ray
Status
--
100
10
--
Confuses the target.
Drill Peck
Physical
80
100
20
--
Inflicts regular damage with no additional effect.
Feather Dance
Status
--
100
15
--
Lowers the target’s Attack by two stages.
Feint Attack
Physical
60
--
20
--
Never misses.
Mirror Move
Status
--
--
20
--
Uses the target’s last used move.
Perish Song
Status
--
--
5
--
User and target both faint after three turns.
Psycho Shift
Status
--
100
10
--
Transfers the user’s major status effect to the target.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM60Quash
Status
--
100
15
--
Makes the target act last this turn.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Pluck
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM95Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet