Pokémechanics
Black 2 & White 2

#250Ho-Oh

Ho-Oh as it appears in Black 2 & White 2Shiny Ho-Oh as it appears in Black 2 & White 2
Species
Rainbow Pokémon
Type
Catch rate
3
Growth
Slow
Height
3.8 m
Weight
199.0 kg
Gender
Genderless
Egg cycles
120
Base friendship
0

LegendaryNot in the wild

Ho-Oh

Black 2 & White 2
Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.

Base stats

EVs: +3 Sp. Def

HP106
Attack130
Defense90
Sp. Atk110
Sp. Def154
Speed90
Total680

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Regenerator (hidden)
Heals for 1/3 max HP upon switching out.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x4
  • x0.25
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.25
  • x2
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
1Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
9Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
15Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
23Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
29Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
37Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
43Sacred Fire
Physical
100
95
5
50
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
50Punishment
Physical
--
100
5
--
Power increases against targets with more raised stats, up to a maximum of 200.
57Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
65Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
71Recover
Status
--
--
5
--
Heals the user by half its max HP.
79Future Sight
Special
120
100
10
--
Hits the target two turns later.
85Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
93Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
99Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM58Sky Drop
Physical
60
100
10
--
Carries the target high into the air, dodging all attacks against either, and drops it next turn.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Pluck
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet