Pokémechanics
Black 2 & White 2

#149Dragonite

Species
Dragon Pokémon
Type
Catch rate
45
Growth
Slow
Height
2.2 m
Weight
210.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
35

Dragonite

Black 2 & White 2
It is said to make its home somewhere in the sea. It guides crews of shipwrecks to shore.

Base stats

EVs: +3 Attack

HP91
Attack134
Defense95
Sp. Atk100
Sp. Def100
Speed80
Total600

Abilities

Inner Focus
Prevents flinching.
Multiscale (hidden)
Halves damage taken from full HP.

Locations

Black 2
Hidden Grotto
Route 18Lv 55-595%
Super Rod Spots
Dragonspiral TowerLv 50-701%
White 2
Hidden Grotto
Route 18Lv 55-595%
Super Rod Spots
Dragonspiral TowerLv 50-701%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.25
  • x1
  • x1
  • x4
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Roost
Status
--
--
5
--
Heals the user by half its max HP.
1Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
1Thunder Wave
Status
--
90
20
--
Paralyzes the target.
1Twister
Special
40
100
20
20
Has a chance to make the target flinch.
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
5Thunder Wave
Status
--
90
20
--
Paralyzes the target.
11Twister
Special
40
100
20
20
Has a chance to make the target flinch.
15Dragon Rage
Special
--
100
10
--
Inflicts 40 points of damage.
21Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
25Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
33Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
39Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
47Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
53Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
55Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
61Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
67Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
75Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
81Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM06Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM02Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM58Sky Drop
Physical
60
100
10
--
Carries the target high into the air, dodging all attacks against either, and drops it next turn.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM82Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet