Pokémechanics
Black 2 & White 2

#339Barboach

Species
Whiskers Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.4 m
Weight
1.9 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Barboach

Black 2 & White 2
Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

Base stats

EVs: +1 HP

HP50
Attack48
Defense43
Sp. Atk46
Sp. Def41
Speed60
Total288

Abilities

Oblivious
Prevents infatuation and protects against Captivate.
Anticipation
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
Hydration (hidden)
Cures any major status ailment after each turn during rain.

Locations

Black 2
Super Rod
Icirrus CityLv 45-60100%
Moor of IcirrusLv 45-60100%
Route 8Lv 45-60100%
Super Rod Spots
Icirrus CityLv 45-6040%
Moor of IcirrusLv 45-6040%
Route 8Lv 45-6040%
White 2
Super Rod
Icirrus CityLv 45-60100%
Moor of IcirrusLv 45-60100%
Route 8Lv 45-60100%
Super Rod Spots
Icirrus CityLv 45-6040%
Moor of IcirrusLv 45-6040%
Route 8Lv 45-6040%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x4
  • x0
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
6Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
6Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
10Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
14Mud Bomb
Special
65
85
10
30
Has a chance to lower the target’s accuracy by one stage.
18Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
22Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
26Magnitude
Physical
--
100
30
--
Power varies randomly from 10 to 150.
31Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
31Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
35Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
39Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
43Future Sight
Special
120
100
10
--
Hits the target two turns later.
47Fissure
Physical
--
30
5
--
Causes a one-hit KO.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Spark
Physical
65
100
20
30
Has a chance to paralyze the target.
Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM06Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet