Pokémechanics
X & Y

#380Latias

Latias as it appears in X & YShiny Latias as it appears in X & Y
Species
Eon Pokémon
Type
Catch rate
3
Growth
Slow
Height
1.4 m
Weight
40.0 kg
Gender
♀ only
Egg cycles
120
Base friendship
90

LegendaryTrade required

Latias

X
It communicates using telepathy. Its body is covered in down that refracts light to make it invisible.
Y
It can telepathically communicate with people. It changes its appearance using its down that refracts light.

Base stats

EVs: +3 Sp. Def

HP80
Attack80
Defense90
Sp. Atk110
Sp. Def130
Speed110
Total600

Abilities

Levitate
Evades Ground moves.

Locations

Not found in X & Y. Trade from Omega Ruby & Alpha Sapphire.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x2
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
1Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
1Guard Split
Status
--
--
10
--
Averages Defense and Special Defense with the target.
1Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
1Healing Wish
Status
--
--
10
--
User faints. Its replacement has its HP fully restored and any major status effect removed.
1Psywave
Special
--
100
15
--
Inflicts damage between 50% and 150% of the user’s level.
1Reflect Type
Status
--
--
15
--
User becomes the target’s type.
5Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
10Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
15Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
20Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
25Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
30Refresh
Status
--
--
20
--
Cleanses the user of a burn, paralysis, or poison.
35Mist Ball
Special
95
100
5
50
Has a chance to lower the target’s Special Attack by one stage.
40Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
45Recover
Status
--
--
5
--
Heals the user by half its max HP.
50Psycho Shift
Status
--
100
10
--
Transfers the user’s major status effect to the target.
55Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
60Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
65Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
70Reflect Type
Status
--
--
15
--
User becomes the target’s type.
75Guard Split
Status
--
--
10
--
Averages Defense and Special Defense with the target.
80Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
85Healing Wish
Status
--
--
10
--
User faints. Its replacement has its HP fully restored and any major status effect removed.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM02Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM51Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet