Pokémechanics
Ultra Sun & Ultra Moon

#716Xerneas

Xerneas as it appears in Ultra Sun & Ultra MoonShiny Xerneas as it appears in Ultra Sun & Ultra Moon
Species
Life Pokémon
Type
Catch rate
45
Growth
Slow
Height
3.0 m
Weight
215.0 kg
Gender
Genderless
Egg cycles
120
Base friendship
0

Legendary

Base stats

EVs: +3 HP

HP126
Attack131
Defense95
Sp. Atk131
Sp. Def98
Speed99
Total680

Abilities

Fairy Aura
Strengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon.

Locations

Ultra Sun
Static
Ultra SpaceLv 6015%
Ultra Space WildsLv 60100%
Ultra Moon
Trade from Ultra Sun

Damage taken

  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Aromatherapy
Status
--
--
5
--
Cures the entire party of major status effects.
1Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
1Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
1Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
5Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
10Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
18Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
26Geomancy
Status
--
--
10
--
Takes one turn to charge, then raises the user’s Special Attack, Special Defense, and Speed by two stages.
35Moonblast
Special
95
100
15
30
Has a chance to lower the target’s Special Attack by one stage.
44Megahorn
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
51Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
55Horn Leech
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
59Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
63Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
72Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
80Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
88Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
93Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Laser Focus
Status
--
--
30
--
Guarantees a critical hit with the user’s next move.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield