Pokémechanics
Ultra Sun & Ultra Moon

#765Oranguru

Oranguru as it appears in Ultra Sun & Ultra MoonShiny Oranguru as it appears in Ultra Sun & Ultra Moon
Species
Sage Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.5 m
Weight
76.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Oranguru

Ultra Sun
It normally spends its time meditating in the treetops. It throws Poké Balls and gives other Pokémon orders as it pleases.
Ultra Moon
Oranguru don’t get along with each other, so they’re always engaging in battles of wits to decide which one is superior.

Base stats

EVs: +2 Sp. Def

HP90
Attack60
Defense80
Sp. Atk90
Sp. Def110
Speed60
Total490

Abilities

Inner Focus
Prevents flinching.
Telepathy
Protects against friendly Pokémon's damaging moves.
Symbiosis (hidden)
Passes the bearer's held item to an ally when the ally uses up its item.

Locations

Ultra Sun
Trade from Ultra Moon
Ultra Moon
Bubbling Spots
Lush JungleLv 19-2260%
Walking
Lush JungleLv 19-2215%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
4After You
Status
--
--
15
--
Makes the target act next this turn.
8Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
11Quash
Status
--
100
15
--
Makes the target act last this turn.
15Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
18Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
22Feint Attack
Physical
60
--
20
--
Never misses.
25Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
29Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
32Instruct
Status
--
--
15
--
Forces the target to repeat its last used move.
36Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
39Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
43Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
46Future Sight
Special
120
100
10
--
Hits the target two turns later.
50Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM59Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM60Quash
Status
--
100
15
--
Makes the target act last this turn.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
Block
Status
--
--
5
--
Prevents the target from leaving battle.
Covet
Physical
60
100
25
--
Takes the target’s item.
Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Magic Room
Status
--
--
10
--
Negates held items for five turns.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Telekinesis
Status
--
--
15
--
Moves have 100% accuracy against the target for three turns.
Trick
Status
--
100
10
--
User and target swap items.
Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Sun & Moon, Sword & Shield, Scarlet & Violet