Pokémechanics
Ultra Sun & Ultra Moon

#806Blacephalon

Blacephalon as it appears in Ultra Sun & Ultra MoonShiny Blacephalon as it appears in Ultra Sun & Ultra Moon
Species
Fireworks Pokémon
Type
Catch rate
30
Growth
Slow
Height
1.8 m
Weight
13.0 kg
Gender
Genderless
Egg cycles
120
Base friendship
0

Blacephalon

Ultra Sun
It slithers toward people. Then, without warning, it triggers the explosion of its own head. It’s apparently one kind of Ultra Beast.
Ultra Moon
A UB that appeared from an Ultra Wormhole, it causes explosions, then takes advantage of opponents’ surprise to rob them of their vitality.

Base stats

EVs: +3 Sp. Atk

HP53
Attack127
Defense53
Sp. Atk151
Sp. Def79
Speed107
Total570

Abilities

Beast Boost
Raises this Pokémon's highest stat by one stage when it faints another Pokémon.

Locations

Ultra Sun
Static
Poni GroveLv 6530%
Walking
Poni GroveLv 60100%
Ultra Moon
Trade from Ultra Sun

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x2
  • x2
  • x0.25
  • x2
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Ember
Special
40
100
25
10
Has a chance to burn the target.
7Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
13Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
17Flame Burst
Special
70
100
15
--
Deals splash damage to Pokémon next to the target.
23Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
29Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
31Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
37Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
41Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
47Trick
Status
--
100
10
--
User and target swap items.
59Mind Blown
Special
150
100
5
--
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM60Quash
Status
--
100
15
--
Makes the target act last this turn.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM64Explosion
Physical
250
100
5
--
User faints.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Trick
Status
--
100
10
--
User and target swap items.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Sword & Shield