Pokémechanics
Sword & Shield

#808Meltan

Meltan as it appears in Sword & ShieldShiny Meltan as it appears in Sword & Shield
Species
Hex Nut Pokémon
Type
Catch rate
3
Growth
Slow
Height
0.2 m
Weight
8.0 kg
Gender
Genderless
Egg cycles
120
Base friendship
0

MythicalNot in the wild

Meltan

Sword
It dissolves and eats metal. Circulating liquid metal within its body is how it generates energy.
Shield
They live as a group, but when the time comes, one strong Meltan will absorb all the others and evolve.

Base stats

EVs: +1 Attack

HP46
Attack65
Defense65
Sp. Atk55
Sp. Def35
Speed34
Total300

Abilities

Magnet Pull
Prevents Steel opponents from fleeing or switching out.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0
  • x2
  • x0.5
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Thunder Shock
Special
40
100
30
10
Has a chance to paralyze the target.
8Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
16Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
24Thunder Wave
Status
--
90
20
--
Paralyzes the target.
32Acid Armor
Status
--
--
20
--
Raises the user’s Defense by two stages.
40Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TR08Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR52Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Steel Beam
Special
140
95
5
100
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.