Pokémechanics
Sword & Shield

#876Indeedee

Indeedee as it appears in Sword & ShieldShiny Indeedee as it appears in Sword & Shield
Species
Emotion Pokémon
Type
Catch rate
30
Growth
Fast
Height
0.9 m
Weight
28.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
140

Indeedee

Sword
It uses the horns on its head to sense the emotions of others. Males will act as valets for those they serve, looking after their every need.
Shield
Through its horns, it can pick up on the emotions of creatures around it. Positive emotions are the source of its strength.

Base stats

EVs: +2 Sp. Atk

HP60
Attack65
Defense55
Sp. Atk105
Sp. Def95
Speed95
Total475

Abilities

Inner Focus
Prevents flinching.
Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Psychic Surge (hidden)
When this Pokémon enters battle, it changes the terrain to Psychic Terrain.

Locations

Sword
Max Raid
Bridge FieldLv 25-60100%
East Lake AxewellLv 45-6065%
Hammerlocke HillsLv 35-6070%
Motostoke RiverbankLv 25-60100%
Rolling FieldsLv 45-6065%
Stony WildernessLv 25-6080%
Overworld
Glimwood TangleLv 34-365%
Walking
Lake of OutrageLv 50-6028%
Shield
Trade from Sword
Isle of Armor (Sword)
Max Raid
Challenge BeachLv 45-6035%
Soothing WetlandsLv 45-6035%
Stepping-Stone SeaLv 45-6035%
Training LowlandsLv 45-6035%
Isle of Armor (Shield)
Trade from Sword
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Max Raid
Ballimere LakeLv 15-60100%
Giant's BedLv 15-60100%
Path to the PeakLv 15-60100%
Snowslide SlopeLv 15-60100%
Overworld
Ballimere LakeLv 60-6510%
Roaming
Ballimere LakeLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Play Nice
Status
--
--
20
100
Lowers the target’s Attack by one stage.
1Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
5Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
10Disarming Voice
Special
40
--
15
--
Never misses.
15Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
20Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
25After You
Status
--
--
15
--
Makes the target act next this turn.
30Aromatherapy
Status
--
--
5
--
Cures the entire party of major status effects.
35Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
40Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
45Power Split
Status
--
--
10
--
Averages Attack and Special Attack with the target.
50Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
55Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM02Pay Day
Physical
40
100
20
--
Scatters money on the ground worth five times the user’s level.
TM10Magical Leaf
Special
60
--
20
--
Never misses.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM44Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM60Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
TM63Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
TM70Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM71Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM72Magic Room
Status
--
--
10
--
Negates held items for five turns.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM87Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM91Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM92Mystical Fire
Special
75
100
10
100
Has a chance to lower the target’s Special Attack by one stage.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR14Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TR19Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR25Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR34Future Sight
Special
120
100
10
--
Hits the target two turns later.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR65Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR83Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TR92Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
Terrain Pulse
Special
50
100
10
--
If any terrain is active and the user is grounded, this moves power is doubled and changes type to match that terrains type.

Other generations

Scarlet & Violet