Pokémechanics
Sword & Shield

#638Cobalion

Cobalion as it appears in Sword & ShieldShiny Cobalion as it appears in Sword & Shield
Species
Iron Will Pokémon
Type
Catch rate
3
Growth
Slow
Height
2.1 m
Weight
250.0 kg
Gender
Genderless
Egg cycles
80
Base friendship
35

Legendary

Cobalion

Sword
This Pokémon appears in a legend alongside Terrakion and Virizion, fighting against humans in defense of the Unova region’s Pokémon.
Shield
From the moment it’s born, this Pokémon radiates the air of a leader. Its presence will calm even vicious foes.

Base stats

EVs: +3 Defense

HP91
Attack90
Defense129
Sp. Atk90
Sp. Def72
Speed108
Total580

Abilities

Justified
Raises Attack one stage upon taking damage from a Dark move.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Static
Frigid SeaLv 70100%
Crown Tundra (Shield)
Static
Frigid SeaLv 70100%

Damage taken

  • x0.5
  • x2
  • x1
  • x0
  • x2
  • x0.25
  • x0.25
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
7Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
14Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
21Double Kick
Physical
30
100
30
--
Hits twice in one turn.
28Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
35Metal Burst
Physical
--
100
10
--
Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
42Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
49Sacred Sword
Physical
90
100
15
--
Ignores the target’s stat modifiers.
56Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
63Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
70Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM52Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM80Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM94False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM95Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM96Smart Strike
Physical
70
--
10
--
Never misses.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR28Megahorn
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR53Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR74Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR76Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Coaching
Status
--
--
10
100
Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.
Steel Beam
Special
140
95
5
100
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet