Pokémechanics
Scarlet & Violet

#1009Walking Wake

Walking Wake as it appears in Scarlet & VioletShiny Walking Wake as it appears in Scarlet & Violet
Species
Paradox Pokémon
Type
Catch rate
5
Growth
Slow
Height
3.5 m
Weight
280.0 kg
Gender
Genderless
Egg cycles
50
Base friendship
0

Walking Wake

Scarlet
This ferocious creature is shrouded in mystery. It's named after an aquatic monster mentioned in an old expedition journal.
Violet
It resembles an illustration published in a paranormal magazine, said to be a depiction of a super-ancient Suicune.

Base stats

EVs: +3 Sp. Atk

HP99
Attack83
Defense91
Sp. Atk125
Sp. Def83
Speed109
Total590

Abilities

Protosynthesis
Raises highest stat in harsh sunlight, or if holding Booster Energy.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.25
  • x0.25
  • x1
  • x1
  • x1
  • x1
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
--Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
--Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
--Twister
Special
40
100
20
20
Has a chance to make the target flinch.
7Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
14Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
21Noble Roar
Status
--
100
30
100
Lowers the target’s Attack and Special Attack by one stage.
28Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
35Breaking Swipe
Physical
60
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
42Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
56Hydro Steam
Special
80
100
15
--
63Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
70Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
77Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
84Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM08Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM100Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM115Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM160Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM169Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM172Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM188Scald
Special
80
100
15
30
Has a chance to burn the target.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM196Flip Turn
Physical
60
100
20
100
User must switch out after attacking.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM22Chilling Water
Special
50
100
20
--
TM222Breaking Swipe
Physical
60
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
TM226Dragon Cheer
Status
0
0
15
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM30Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM78Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.