Pokémechanics
Scarlet & Violet

#775Komala

Komala as it appears in Scarlet & VioletShiny Komala as it appears in Scarlet & Violet
Species
Drowsing Pokémon
Type
Catch rate
45
Growth
Slow
Height
0.4 m
Weight
19.9 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 Attack

HP65
Attack115
Defense65
Sp. Atk75
Sp. Def95
Speed65
Total480

Abilities

Comatose
This Pokémon always acts as though it were Asleep.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
1Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
6Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
6Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
6Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
11Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
16Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
21Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
26Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
31Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
36Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
41Wood Hammer
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
46Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
Sing
Status
--
55
15
--
Puts the target to sleep.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM102Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM12Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM124Ice Spinner
Physical
80
100
15
--
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM149Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM183Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
TM20Trailblaze
Physical
50
100
20
--
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM31Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM39Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM64Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM99Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.

Other generations

Sun & Moon, Ultra Sun & Ultra Moon