Pokémechanics
Scarlet & Violet

#950Klawf

Klawf as it appears in Scarlet & VioletShiny Klawf as it appears in Scarlet & Violet
Species
Ambush Pokémon
Type
Catch rate
120
Growth
Medium
Height
1.3 m
Weight
79.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
35
Base friendship
50

Klawf

Scarlet
Klawf hangs upside-down from cliffs, waiting for prey. But Klawf can’t remain in this position for long because its blood rushes to its head.
Violet
This Pokémon lives on sheer cliffs. It sidesteps opponents’ attacks, then lunges for their weak spots with its claws.

Base stats

EVs: +2 Defense

HP70
Attack100
Defense115
Sp. Atk35
Sp. Def55
Speed75
Total450

Abilities

Anger Shell
When the Pokémon's HP drops below half, Anger Shell lowers its Defense and Special Defense but its Attack, Special Attack and Speed are raised.
Shell Armor
Protects against critical hits.
Regenerator (hidden)
Heals for 1/3 max HP upon switching out.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x0.5
  • x2
  • x0.5
  • x0.5
  • x2
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Rock Throw
Physical
50
90
15
--
Inflicts regular damage with no additional effect.
6Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
9Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
13Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
17Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
21Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
24Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
29X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
33Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
37Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
42Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
47High Horsepower
Physical
95
95
10
--
Inflicts regular damage with no additional effect.
51Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
56Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Crabhammer
Physical
100
90
10
--
Has an increased chance for a critical hit.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Knock Off
Physical
65
100
20
--
Target drops its held item.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM05Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM101Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM105X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM116Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM133Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM150Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM179Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM186High Horsepower
Physical
95
95
10
--
Inflicts regular damage with no additional effect.
TM20Trailblaze
Physical
50
100
20
--
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM207Temper Flare
Physical
75
100
10
--
TM219Skitter Smack
Physical
70
90
10
100
Lowers the target’s Special Attack by one stage.
TM220Meteor Beam
Special
120
90
10
100
Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.
TM221Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM31Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
TM35Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM51Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM76Rock Blast
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM84Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.