Pokémechanics
Scarlet & Violet

#1010Iron Leaves

Iron Leaves as it appears in Scarlet & VioletShiny Iron Leaves as it appears in Scarlet & Violet
Species
Paradox Pokémon
Type
Catch rate
5
Growth
Slow
Height
1.5 m
Weight
125.0 kg
Gender
Genderless
Egg cycles
50
Base friendship
0

Iron Leaves

Scarlet
Many of its physical characteristics match those of a Virizion from the future that was covered in a paranormal magazine.
Violet
According to the few eyewitness accounts that exist, it used its shining blades to julienne large trees and boulders.

Base stats

EVs: +3 Attack

HP90
Attack130
Defense88
Sp. Atk70
Sp. Def108
Speed104
Total590

Abilities

Quark Drive
Raises highest stat on Electric Terrain, or if holding Booster Energy.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x2
  • x2
  • x0.5
  • x1
  • x4
  • x2
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
--Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
--Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
--Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
7Magical Leaf
Special
60
--
20
--
Never misses.
14Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
21Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
28Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
35Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
42Sacred Sword
Physical
90
100
15
--
Ignores the target’s stat modifiers.
49Leaf Blade
Physical
90
100
15
--
Has an increased chance for a critical hit.
56Psyblade
Physical
80
100
15
--
63Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
70Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
77Megahorn
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
84Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
91Solar Blade
Physical
125
100
10
--
Requires a turn to charge before attacking.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM105X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM134Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM136Electric Terrain
Status
--
--
10
--
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
TM137Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM138Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM147Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM158Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM159Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM167Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM171Tera Blast
Special
80
100
10
--
TM178Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
TM190Solar Blade
Physical
125
100
10
--
Requires a turn to charge before attacking.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM213Coaching
Status
--
--
10
100
Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.
TM221Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TM223Metal Sound
Status
--
85
40
--
Lowers the target’s Special Defense by two stages.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM32Swift
Special
60
--
20
--
Never misses.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM53Smart Strike
Physical
70
--
10
--
Never misses.
TM57False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM58Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM92Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Electric Terrain
Status
--
--
10
--
For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.
Quash
Status
--
100
15
--
Makes the target act last this turn.