Pokémechanics
Scarlet & Violet

#1016Fezandipiti

Fezandipiti as it appears in Scarlet & VioletShiny Fezandipiti as it appears in Scarlet & Violet
Species
Retainer Pokémon
Type
Catch rate
3
Growth
Slow
Height
1.4 m
Weight
30.1 kg
Gender
♂ only
Egg cycles
50
Base friendship
0

Legendary

Fezandipiti

Scarlet
Fezandipiti owes its beautiful looks and lovely voice to the toxic stimulants emanating from the chain wrapped around its body.
Violet
Fezandipiti beats its glossy wings to scatter pheromones that captivate people and Pokémon.

Base stats

EVs: +3 Sp. Def

HP88
Attack91
Defense82
Sp. Atk70
Sp. Def125
Speed99
Total555

Abilities

Toxic Chain
May cause bad poisoning when the Pokémon hits an opponent with a move.
Technician (hidden)
Strengthens moves of 60 base power or less to 1.5× their power.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.25
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x0
  • x0.5
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Disarming Voice
Special
40
--
15
--
Never misses.
1Double Kick
Physical
30
100
30
--
Hits twice in one turn.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
1Poison Gas
Status
--
90
40
--
Poisons the target.
8Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
16Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
24Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
32Cross Poison
Physical
70
100
20
10
Has an increased chance for a critical hit and a chance to poison the target.
40Tail Slap
Physical
25
85
10
--
Hits 2-5 times in one turn.
48Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
56Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
56Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
64Roost
Status
--
--
5
--
Heals the user by half its max HP.
72Moonblast
Special
95
100
15
30
Has a chance to lower the target’s Special Attack by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM102Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM113Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM118Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM13Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM140Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM148Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM160Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM164Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM171Tera Blast
Special
80
100
10
--
TM175Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM177Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM19Disarming Voice
Special
40
--
15
--
Never misses.
TM191Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM197Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
TM199Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM227Alluring Voice
Special
80
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM26Poison Tail
Physical
50
100
25
10
Has an increased chance for a critical hit and a chance to poison the target.
TM27Aerial Ace
Physical
60
--
20
--
Never misses.
TM29Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM32Swift
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Air Cutter
Special
60
95
25
--
Has an increased chance for a critical hit.
TM45Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM60U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM61Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM65Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM83Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM97Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.